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However, Content-Aware Fill also works in other parts of the software: the full video, which you can see in this blog post, shows it in use to remove objects from an HDRI.Ĭontent-Aware Fill will be available in the ‘spring release’ – Substance 3D Sampler 3.3, if Adobe sticks to its current version numbering – along with improvements to the Clone Stamp and Image to Material. Sampler then processes all of the channels in the material at once, so it cleans up the normal map at the same time as the diffuse texture. In Substance 3D Sampler’s case, a key use of Content-Aware Fill is going to be to clean up materials based on source photos, with the user painting a rough freehand mask to identify the details to be removed. The tools remove unwanted details from images semi-automatically, sampling surrounding parts of the image to generate a clean replacement for the area removed. The potential benefits of Content-Aware Fill will be immediately apparent to anyone who has used the equivalent features in other Adobe apps: most famously, in Photoshop, and more recently, in After Effects. Remove unwanted details semi-automatically from all of the channels of a material at once The new functionality was previewed at the firm’s Substance Day event at GDC 2022. The Photoshop-style system enables users to remove unwanted details from texture maps or HDRIs simply by painting a freehand mask over the artefacts to be removed, with Sampler doing the rest of the work.
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#Substance 3d sampler update#
Adobe has posted a sneak peek showing the new Content-Aware Fill feature in the next update to Substance 3D Sampler, its scan-based material-authoring tool, previously known as Substance Alchemist.
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